Reading/Multimedia/Standup notes/2017/April

2017-04-04

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Matthias

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  • Prepare for 3d2png & Extension:3d deployment

2017-04-06

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Matthias

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  • Deploy 3D

2017-04-11

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Matthias

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  • Figure out why 3d2png won't run on beta
    • Mark: The window management systems sounded familiar - believe node-canvas (which is built as a binary) may use one of them...

Mark

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  • I'm going to do my best to be awake and functioning today. I spent the past ~24 hours in a haze of sleep and fever. I apologize for missing things.
  • Have a bit of an interview later, will try to be there for that.

Chris

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  • Get draft message for COM:VP about policy

Adam

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  • Speaking about COM:VP discussion a bit
  • Triage for MMV bugs (sometime, next few weeks?)

Anthony

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  • Wondered about morning/evening standups
    • Mark: We could probably rethink the scheduling, since Prateek is no longer involved usually?

2017-04-13

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Adam

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  • Not much update
  • Triage set-up?
  • Orgchart changed!

Matthias

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  • 3d2png (almost) working on beta (I think)
  • tech task review

James

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  • Quarterly check-in – MM will be covered in the Reading one, not the Editing one. I'll still be part of it and help write the slides, of course.
  • Org chart – Got HR to change it over finally, sorry for the delay.
  • Reorg stuff – Unclear .
  • Annual Plan stuff
  • MW master now has jQuery 3 (not 1); prod will have 1 for a while whilst we fix all the breakages. Use $wgUsejQueryThree = false to use jQ1 if you need it.

Mark

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  • Interviews, tech tasks, etc.
  • Will catch up on 3d2png stuff today
  • CL stuff also needs a check-in
  • Marginally less sick

2017-04-19

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Mark

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  • Some MMV work, not much, but will start triaging more tomorrow.
  • https://gerrit.wikimedia.org/r/293695 could be reviewed. Krinkle took a look, jdlrobson hasn't chimed in yet, we can probably just go.
  • More interview stuff happening this week too

Chris

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  • 3d communication stalled
    • Mark will take a second look at it tomorrow and chime in.

2017-04-20

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Matthias

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  • Reportupdater data for UW errors
  • Investigate MMV "image won't load"

Mark

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  • Triaging MMV today, sigh

2017-04-24

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Mark

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  • Interview things

Adam

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  • Email catch-up
  • Interview things also

Nirzar

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  • Also job posting things - maybe have a lead that could work pretty quickly

Anthony

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  • Getting up to speed
  • What to look at?
    • Mark: MMV, UW, 3D?
    • Adam: Cross-wiki upload?

2017-04-25

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Matthias

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  • MMV "image won't load", not actionable at this point
  • Schedules 3d patch for deploy tomorrow
  • Bring Vagrant 3d in line with beta/prod 3d
  • Fixed UW error reportupdater config
  • Revied job candidate code

Mark

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  • Did some candidate stuff yesterday, will be back to triaging today

Adam

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  • Quarterly check-in (will discuss 3D work, transition)

Chris

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2017-04-27

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Chris

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  • Blog post draft work - phabricator ticket has some volunteers maybe
  • Patent/legal thing went off the rails a bit, but generally positive

Mark

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  • Going to attempt more triaging of MMV today, maybe.
  • Would like to discuss mobile-ization of MMV after everyone's updates.
  • Also on discussion docket: 3D deploy timeline.

Adam

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  • multimedia-team list back up and running
  • Blog post draft doc shared (no work yet...)
  • 3D design work potentially - and testing

Matthias

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  • 3D is on beta
  • disable reuse/warn when license/attribution is missing

Discussion

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  • FileAnnotations/OpenAnnotations (with special guest Prateek!)
    • Conference on Annotations later this month - do we want to present anything or discuss use on MediaWiki?
    • Lots of different use-cases for annotations in MW
    • Documentation of new spec for OA is not great
    • Probably not helpful to present FA at conference, since it doesn't comply with any OA spec
    • Lots of interest in annotations in MW though
  • MMV mobile targeting work - is it worthwhile to start now?
    • Mark will start on this today(ish)
  • 3D deploy timeline - when do we push this further (e.g. testwikis and mw.org)?
    • Adam not opposed to us pushing mail to commons-l
    • Should delay push to prod until we've evaluated it fully