Extension:SpriteSheet
This extension is incompatible with the current stable MediaWiki 1.37 release! You are advised against using this extension on a live site. Volunteer developers are invited to pledge their efforts to updating this extension to make it compatible with MediaWiki 1.37 by replacing the {{Incompatible }} template with {{Incompatible |pledge=~~~~}} . |
This extension is currently not actively maintained! Although it may still work, any bug reports or feature requests will more than likely be ignored. |
![]() Release status: unmaintained |
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---|---|
Implementation | Parser function |
Description | Adds a parser functions called #sprite and #slice to display defined sections of an image without having to use an external editor. |
Author(s) | Alexia E. Smith (Alexia E. Smith), Hydra Wiki Platform Team |
Latest version | 1.3.2 (2018-12-10) |
MediaWiki | 1.31+ |
PHP | 7.0+ |
License | GNU Lesser General Public License 3.0 |
Download | GitLab: Note: |
Example | Gamepedia Help Wiki |
The SpriteSheet extension allows uploaded images to be divided into sprite sheets or custom slices to be displayed without having to use an external image editor. The resulting sprites and slices are dynamically generated using CSS.
- Project Homepage
- Documentation at Github
- Mediawiki Extension Page
- Extension:SpriteSheet
- Source Code
- Source Code at Github
- Bugs
- Issue Tracker at Github
- Licensing
- SpriteSheet is released under The GNU Lesser General Public License, version 3.0.
InstallationEdit
- Download and place the file(s) in a directory called
SpriteSheet
in yourextensions/
folder. - Add the following code at the bottom of your LocalSettings.php:
wfLoadExtension( 'SpriteSheet' );
- Run the update script which will automatically create the necessary database tables that this extension needs.
- Done – Navigate to Special:Version on your wiki to verify that the extension is successfully installed.
ConfigurationEdit
There are two available rights that may be assigned to groups, 'edit_sprites' and 'spritesheet_rollback'. The 'edit_sprites' permission gives the ability to edit sprite sheets, sprites, slices, assign names, and delete. The 'spritesheet_rollback' allows the ability to rollback changes from the change log.
Default permissions:
$wgGroupPermissions['autoconfirmed']['edit_sprites'] = true;
$wgGroupPermissions['sysop']['spritesheet_rollback'] = true;
UsageEdit
TagsEdit
#sprite - Parser TagEdit
The #sprite tag format accepts X and Y coordinate positions to select a section of the image in a traditional column and row format.
Basic Syntax:
{{#sprite:file=File:Example.png|column=0|row=0}}
It can also be spaced across lines for readability:
{{#sprite: file=File:Example.png |column=0 |row=0 }}
With optional resize and link:
{{#sprite: file=File:Example.png |column=0 |row=0 |resize=300 |link=ExampleArticle }}
Parameters for #sprite TagEdit
Parameter | Description |
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file
|
Required: yes
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column
|
Required: yes
|
row
|
Required: yes
|
resize
|
Required: no, Default: null
|
link
|
Required: no, Default: null
|
ExampleEdit
To display the sprite located at column 4, row 2:
{{#sprite: file=File:Hanamura-screenshot.jpg |column=4 |row=2 }}
#ifsprite - Parser TagEdit
The #ifsprite tag is used to display a named sprite if it exists. If the named sprite does not actually exist yet it will instead return the given wiki text.
Basic Syntax:
{{#ifsprite: file=File:Example.png |name=TestSprite |wikitext={{SpriteNotFound}} }}
Parameters for #ifsprite TagEdit
Parameter | Description |
---|---|
file
|
Required: yes
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name
|
Required: yes
|
resize
|
Required: no, Default: none
|
wikitext
|
Required: yes, Default: none
|
ExampleEdit
{{#ifsprite: file=File:Hanamura-screenshot.jpg |name=Plaque |wikitext=[http://www.example.com/ Use This Example] }}
#slice - Parser TagEdit
The #slice tag takes X and Y positioning along with width and height sizing to select a section of the image. All four parameters take units in pixels(px) or percentages(%), but they all must use the same unit.
Basic Syntax:
{{#slice:file=File:Example.png|x=0|y=0|width=10|height=10}}
It can also be spaced across lines for readability:
{{#slice: file=File:Example.png |x=0 |y=0 |width=10 |height=10 }}
With optional resize and link:
{{#slice: file=Example.png |x=0 |y=0 |width=10 |height=10 |resize=300 |link=ExampleArticle }}
Parameters for #slice TagEdit
Parameter | Description |
---|---|
file
|
Required: yes
|
x
|
Required: yes
|
y
|
Required: yes
|
width
|
Required: yes
|
height
|
Required: yes
|
resize
|
Required: no, Default: null
|
link
|
Required: no, Default: null
|
ExampleEdit
{{#slice: file=File:Hanamura-screenshot.jpg |x=27.88 |y=32.31 |width=25.62 |height=25.55 }}
#ifslice - Parser TagEdit
The #ifslice tag is used to display a named slice if it exists. If the named slice does not actually exist yet it will instead return the given wiki text.
Basic Syntax:
{{#ifslice: file=File:Image_Name.png |name=SliceTest |wikitext={{SpriteNotFound}} }}
Parameters for #ifslice TagEdit
Parameter | Description |
---|---|
file
|
Required: yes
|
name
|
Required: yes
|
resize
|
Required: no, Default: none
|
wikitext
|
Required: yes, Default: none
|
ExampleEdit
{{#ifslice: file=File:Hanamura-screenshot.jpg |name=Plaque |wikitext=[http://www.example.com/ Use This Example] }}
Naming Sprites/SlicesEdit
After a sprite or slice has been selected a pop up will open under the tag preview. This allows a custom name to be set for the selection that can be recalled later. It uses the same #sprite and #slice parser tags with the "name" parameter instead of specifying the positioning.
{{#sprite:file=File:Hanamura-screenshot.jpg|name=Plaque}}
{{#sprite:file=File:Hanamura-screenshot.jpg|name=Plaque|resize=800}}
{{#slice:file=File:Hanamura-screenshot.jpg|name=Plaque}}
{{#slice:file=File:Hanamura-screenshot.jpg|name=Plaque|resize=500}}